Facebook Research Scientist in San Francisco, California
Oculus is a world leader in the design of virtual reality systems. We are currently seeking innovative researchers with a passion for technology to develop the next generation of virtual humans. The focus of this role is on full body capture and reconstruction. The position requires a combination of education and experience in computer vision, computer graphics, physics simulation or machine learning.
Plan and execute cutting-edge research to advance the state of the art in virtual humans and digital double understanding.
Develop new advanced technologies related to real-time markerless motion capture, dense 3D surface deformation and reconstruction, statistical deformation models, and physics based simulation.
Collaborate with other researchers, engineers, and 3D artists to prototype hardware and software solution, experiments and concepts that advance the entire project.
PhD in the field of Computer Vision, Computer Graphics, or Machine Learning required with a proven academic track-record
Hands-on experience with various problems like human modeling, detection, capture and reconstruction, sensor fusion, optical flow
1+ years experience with developing machine learning, Bayesian filtering, information theory, 3D geometry, and physics based simulation
1+ years experience with system building in C++
Experience with real-time systems
Equal Opportunity: As part of our dedication to the diversity of our workforce, Facebook is committed to Equal Employment Opportunity without regard for race, color, national origin, ethnicity, gender, protected veteran status, disability, sexual orientation, gender identity, or religion. We are also committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at email@example.com or you may call us at 1+650-308-7837.