Facebook Technical Artist - Instagram in Menlo Park, California

Intro:

Over 700 million people use Instagram, which means jobs here offer countless ways to make an impact in a fast growing organization. Instagram was built to strengthen relationships through shared experiences. Our app has played a critical part in forming meaningful communities where people can connect with each other and share what matters most to them.

Summary:

We're looking for someone to join our Design Team as a Technical Artist. You will be joining a team that supports Instagram's growing portfolio of products and features. This team is responsible for creating motion ideation around content creation tools in 2D and 3D. As a Technical Artist, you will be involved in every aspect of the content development process, from conceptualizing new effects to designing incremental features and capabilities in our products. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues.

This position is full-time and based in Menlo Park, CA.

Required Skills:

  1. Partner with PMs, Engineers, Researchers, Content Strategist & QA, overseeing the implementation of the user experience from conception to launch. Providing post-launch design support as well.

  2. Design, manage and maintain the pipeline from the artists through to deployment

  3. Be well versed in various lighting techniques and instruct the artists in lighting best practices

  4. Optimize content through enhancing performance and instructing the artists on asset creation, modelling and texturing best practices

  5. Give and solicit real time feedback from other designers to continually raise the quality and craftsmanship of the product

  6. Collaborate with engineers to develop and test new features, prototype shader code, and provide useful feedback during testing phases

  7. Quickly solve issues with your cross functional leads

Minimum Qualifications:

  1. 2+ years of professional experience working on shipped titles in the gaming or film industries

  2. Experience implementing assets in real-time engines, such as Unity3D or Unreal

Preferred Qualifications:

  1. Experience with Maya and/or Houdini

  2. Experience rigging in Maya

  3. Experience with a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Painter

  4. Shader programming experience

  5. Scripting skills with MEL, Python, C#, Javascript and C++

Industry: Internet

Equal Opportunity: As part of our dedication to the diversity of our workforce, Facebook is committed to Equal Employment Opportunity without regard for race, color, national origin, ethnicity, gender, protected veteran status, disability, sexual orientation, gender identity, or religion. We are also committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com or you may call us at 1+650-308-7837.